Feedback about Lime (in reply to singmajesty)
`lime build android` fails after `lime setup android`
Unable to build haxe (via OpenFL/lime) to android
Feature request: get raw button IDs from lime.ui.Gamepad
How asset packing might be added to the tools
Can't run TextRendering lime sample
Ios 11 disable gestures for lime legacy
Adding mouse locking to Lime
[HTML5 - Lime 6 - Openfl 7] Could not generate web font
Lime setup android out of memory error
Two lime.embed() in a web page
Tizen target dropped?
Minor bug (?): Asset capitalization
Control Lime version per project?
Crash after updating lime
Is there a way to get the working directory of the lime project?
Lime (and OpenFL) targets Java code instead of native
Latest version of Lime 4.0.2 doesn't get Joystick at launch
Sound recording with Lime
Away3D html5 target runtime errors with Lime
Lime 4.0.0 examples errors
Lime 4, how to get GLUInt ID?
Did Lime 4.0.0 go online and got pulled on haxelib?
Lime keyboard event confusion
Lime setup windows + already having Visual Studio 2013
Lime_legacy.ndll failing on windows 10?
lime.system.Display dpi property is not accurate on Android
'lime build' crashes
Lime rebuild stopped working
Lime target platforms
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