[Showcase] Paddl
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0
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1041
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November 16, 2015
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Twinspire, a free and open source editor catered for Haxe devs!
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0
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1511
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November 15, 2015
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[Showcase] Halloween Stories: Mahjong
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1
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1329
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November 10, 2015
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Koji - my entry to the Indie Speedrun 3.0
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0
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969
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November 1, 2015
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HaxeUI Version 2 Preview
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14
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4558
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October 30, 2015
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[Showcase] [Game] Rail Draw, a casual game for android & iOS
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1
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1937
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October 30, 2015
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My first working haxeflixel game
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0
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1121
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October 27, 2015
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Soda Dungeon releases on the App Store
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3
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1698
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October 20, 2015
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Max Cat Go Released!
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0
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1241
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October 16, 2015
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My current work with Lime/Openfl
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0
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1103
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October 11, 2015
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Unit maker software
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6
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1874
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September 29, 2015
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A game I'm working on "Starminer"
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3
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1698
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September 29, 2015
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[Showcase] [Game] I've made MimicRush free and open-source!
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3
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1474
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September 28, 2015
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Introducing Enhance™ - Ad Monetization with OpenFL adapter
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0
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1413
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September 24, 2015
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StoryDev 2 Announcement
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2
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1475
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September 24, 2015
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[CLASS] Display FPS stats, memory usage and more
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3
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2856
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September 18, 2015
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[Showcase] Spiritual Me
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2
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1313
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September 17, 2015
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[Showcase] Adventure Time: Rockstars of Ooo
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14
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3799
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September 3, 2015
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The Truck Driver - Android version now on Google Play
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0
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1035
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August 28, 2015
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BabylonHx - Cross Platform 3D Engine
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16
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4488
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August 21, 2015
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Try the Screen Manager framework
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0
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1037
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August 21, 2015
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Max Cat Go! - New Game in Open Beta
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0
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1056
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August 20, 2015
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[LIB] [akifox-asynchttp] Asynchronous HTTP Requests
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5
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2863
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August 18, 2015
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Hardware-accelerated video player for windows
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1
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2062
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August 17, 2015
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[SHOWCASE] Released my first game - Shape War Classic
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0
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1165
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August 11, 2015
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My .txt file about developing game using OpenFL libraries
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1
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1144
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August 10, 2015
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Good Fences, a painfully difficult geometric puzzle game, now available for iOS
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5
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2339
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August 6, 2015
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[Showcase] The Übercube. Can you solve it?
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8
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1759
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August 4, 2015
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[Showcase] The Truck Driver
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4
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1476
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July 31, 2015
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[Work in Progress] Colour Matching - Beta Preview 2 released!
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1
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922
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July 22, 2015
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