Did Lime 4.0.0 go online and got pulled on haxelib?
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4
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912
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March 12, 2017
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Lime keyboard event confusion
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35
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4457
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March 8, 2017
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Lime setup windows + already having Visual Studio 2013
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20
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3980
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March 8, 2017
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Lime_legacy.ndll failing on windows 10?
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5
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1417
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February 22, 2017
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lime.system.Display dpi property is not accurate on Android
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4
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1518
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January 27, 2017
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'lime build' crashes
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4
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1656
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January 20, 2017
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Lime rebuild stopped working
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5
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1982
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January 13, 2017
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Lime target platforms
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8
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2014
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October 18, 2016
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Limit the architectures lime compiles for
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1
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728
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October 18, 2016
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Lime 3.1.0 – Image loading / GC and GL finalizer related crash (using cpp.vm.Thread)
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8
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1605
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September 21, 2016
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Lime 3.0.0 can not create static :/
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28
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4933
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September 2, 2016
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Which lime version with openFL 3.6.1?
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4
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1472
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August 9, 2016
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Switching to Gradle
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38
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8403
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August 8, 2016
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OpenFL/Lime segfaults creating its window under Linux
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11
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2657
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July 9, 2016
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Std static linking in lime
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3
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1393
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June 15, 2016
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Question: tvOS support
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63
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12976
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June 8, 2016
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Can't build lime ios from source
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4
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1914
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June 3, 2016
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Lime isn't thread safe?
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0
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852
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April 17, 2016
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Macros break Lime Assets
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1
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1169
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March 30, 2016
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Raspberry PI 3 : lime-legacy.ndll
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5
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1363
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March 20, 2016
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Strange bug with frozen MainActivity on Android with release version of lime-legacy
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1
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1025
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March 16, 2016
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Should I use lime or OpenFL for my game engine translation?
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2
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1510
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February 28, 2016
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I Can´t compile Lime samples! [solved]
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2
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1561
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February 19, 2016
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Lime vs lime-legacy
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2
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1506
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January 30, 2016
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Lime console application
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14
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3244
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January 29, 2016
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Lime 2.8.0 Assets issues
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20
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4326
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January 21, 2016
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Error with latest Lime master from Github - Cannot find primitives
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4
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2002
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January 4, 2016
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Lime 2.8.3 Release
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0
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1078
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January 2, 2016
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Android audio - what's the current state in Lime?
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5
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2215
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December 31, 2015
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Does ANGLE work for lime legacy?
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3
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1355
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December 10, 2015
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