How to specify HTML5 target render mode
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7
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981
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July 18, 2021
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When i run "lime test windows" i get warnings and crash
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0
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408
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July 16, 2021
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Zoom Css Shifting All Buttons
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0
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377
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July 14, 2021
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[OpenFL 9.1.0 , HTML5] Video error: no texture bound to target
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6
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1180
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July 11, 2021
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[iOS] Simulators don't appear as build option since Xcode / macOS update
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6
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2914
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July 1, 2021
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Versions of OpenFl, Lime & Haxe that will work in Visual Studio Code for macOS
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5
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1004
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June 10, 2021
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Android not loading after splash screen
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2
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537
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June 9, 2021
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Strange intermittent SimpleButton bug that moves button
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16
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1002
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June 8, 2021
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Haxedevelop from nightly doesn't show Bookmarks panel
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0
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354
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June 4, 2021
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[Shader] Does the C++ OpenGL renderer support beginShaderFill?
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2
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530
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May 22, 2021
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Haxe Problems That Might Be My Fault
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1
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358
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May 21, 2021
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Problem with Getting Started Option 1
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2
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343
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May 17, 2021
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Hx:298: characters 1-8 : Build failure
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15
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1391
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May 14, 2021
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Getting adb error while trying to build and run for android target
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3
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642
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May 8, 2021
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How to simply run/test HTML5 project in macOS browser
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4
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475
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May 5, 2021
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3D - Game Engine Help
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1
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392
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April 19, 2021
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A 3D game engine
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2
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622
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April 10, 2021
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Cant install a earlier OpenFL version
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3
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850
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April 9, 2021
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Problem Haxe/Php
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2
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553
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March 17, 2021
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getBounds() with mask?
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2
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397
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March 11, 2021
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Help: Dom + WebGL, Use two Lime.embed Run Dom and webgl
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1
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373
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March 4, 2021
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Problems with TextFieldType.INPUT
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6
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1911
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February 19, 2021
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Can't build examples on Macos
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2
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558
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February 17, 2021
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Haxe 4.2.0 errors
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1
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848
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February 17, 2021
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Need some advice on Tilemap
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7
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493
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February 11, 2021
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Math.random() is not really random on Android
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9
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1679
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January 26, 2021
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Issues running process command
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2
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691
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January 21, 2021
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Embedding OpenFL app inside of existing iOS App
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6
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810
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January 4, 2021
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[$100 Bounty] Touch not working on some Google Pixel phones
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5
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1205
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January 3, 2021
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Swf embedding heap section issue
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3
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468
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January 2, 2021
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