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Topic Replies Activity
[OpenFL 8.9.5, HTML5] SWF assets, wrong bitmap scale and iPad issue 2 November 8, 2019
Starling + Away3D 3 November 8, 2019
[Stage3D, Away3D] allow-high-dpi="false" 2 November 7, 2019
[Away3D android] Stretch Stage3D 1 November 7, 2019
Shaders / ShaderFilters and rotation 4 November 5, 2019
[HTML5] Shader animation freezes 5 November 5, 2019
[HTML5] stage.stageHeight includes tab bar height on iPhone safari 3 November 5, 2019
Error in Boot.hx 3 November 5, 2019
PixiJS shaders in OpenFL 5 November 5, 2019
Performance Issue on Chrome (Windows) 5 November 4, 2019
Lot of "Cannot read property 'location' of undefined" errors in HTML5 + Starling 10 October 29, 2019
Error accessing openfl.system.Capabilities.language on iOS 5 October 24, 2019
64-bit Android support in Legacy 10 October 23, 2019
Freezes on HTML5 16 October 21, 2019
VerifyError: Error #1053 at run time 13 October 20, 2019
Change lime embed size at runtime 2 October 18, 2019
Actuate and transparency issue 3 October 15, 2019
HTML5 - global pause or set stage frameRate to 0 4 October 15, 2019
HTML5 cannot use `untyped __js__` in ApplicationMain.hx template 2 October 15, 2019
Override ApplicationMain.hx template 2 October 15, 2019
HTML5 still receive traces even with -release flag 2 October 10, 2019
OpenFl performance abysmal on Mac C++ target 28 October 10, 2019
How to make ENTER_FRAME depend on time passed? 7 October 9, 2019
HTML5 performance issue when setting visible to true of display object with big bitmap 4 October 9, 2019
How to build for Android's Google Play release? 7 October 8, 2019
Invert mask. Possible? 2 October 4, 2019
Define asset path with preload true at runtime 9 October 4, 2019
Shape extreme slowness on Android 3 October 3, 2019
HTML5 - SWF shape gardient is not supported? 3 October 2, 2019
Mouse events are not received by other elements in the same div with embedded lime 2 October 2, 2019