Advise - OpenFL/Unity/Phaser/Something Else
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4
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1630
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June 29, 2017
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Ios | AppDelegate application:openURL:options: not being called
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2
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4022
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June 28, 2017
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Particle emitter compatible with Particle Designer
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13
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3624
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June 28, 2017
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Null Setters should not be ignored
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6
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885
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June 27, 2017
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Not embedded assets loader
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0
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1071
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June 27, 2017
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.SWF to HTML5 using openfl
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11
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2906
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June 27, 2017
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How is openfl's Starling?
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3
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1108
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June 27, 2017
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How to optimize SWF load time for HTML5?
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2
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1222
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June 27, 2017
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Game Shutdown Event?
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4
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2775
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June 26, 2017
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New releases (OpenFL 5.1.5, Lime 5.2.1)
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2
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1349
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June 26, 2017
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Mask throwback with new Openfl/Lime
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1
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689
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June 26, 2017
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How do people usually deal with multiple resolutions?
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11
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1469
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June 26, 2017
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applyFilter and colorTransform broken on HTML5 target
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3
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878
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June 26, 2017
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[HTML5] IOS10 fonts problem
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6
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1242
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June 26, 2017
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Fullscreen? Come on, we want to set it manually
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9
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3138
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June 25, 2017
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Sending Hex through TCP
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4
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1109
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June 25, 2017
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iOS build error: SDK "iphoneos4.2" cannot be located
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2
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1153
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June 23, 2017
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TextField is not working
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1
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713
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June 23, 2017
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Updating the showcase
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14
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3623
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June 23, 2017
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[Showcase] Games by IriySoft made with OpenFL
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6
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2014
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June 23, 2017
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[SOLVED] What file types default to binary? HTML5 problem
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5
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1375
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June 23, 2017
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Change variable value with Actuate HTML5
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4
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1030
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June 22, 2017
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New builds.openfl.org
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0
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1285
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June 8, 2017
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Problem with latest Openfl/Lime HTML5 - Safari
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5
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1060
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June 22, 2017
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Open a window on a given monitor with keep it always in front?
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16
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3031
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June 21, 2017
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How to know what openfl and lime version from export file?
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5
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1502
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June 19, 2017
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'Page not found' when building HTML5
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2
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869
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June 18, 2017
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Fonts not working on other computers
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14
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2270
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June 17, 2017
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Questions about openFL, Frameworks and starling
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1
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1006
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June 17, 2017
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Assets.loadSound complete handler never triggers
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2
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1112
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June 16, 2017
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