When I need particles for one of my games, I searched a bit, and found excellent Particle Designer 2 for mac. Although this app is a little expensive (€36.99) and sometimes crashes, it allows you to create particle systems in an easy way.
Then I started looking for particle emitter, compatible with OpenFL, but all I found – it is old and abandoned projects.
I decide to create my own library.
- Can load .plist files from Particle Designer or Particle Designer 2.
- Has drawTiles renderer along with GL renderer.
More info about how to use it in my blog - http://blog.zame-dev.org/particle-emitter-for-openfl-compatible-with-particle-designer/