[iOS] - ! SSL Connect error
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13
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1931
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November 7, 2017
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Visual Studio Code continue build after error
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4
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3214
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November 2, 2017
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Problem with opening DisplayingABitmap example in Safari
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1
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687
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October 30, 2017
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OpenFL installation issue on Mac OS Siera
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12
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1141
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October 30, 2017
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[HTML5 - canvas/webgl - Lime 5.6.0 - OpenFl 6.2.0] Animations not working in iOS
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9
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1991
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October 26, 2017
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How to debug OpenFL with Html5 target?
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4
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3239
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May 25, 2016
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Black screen without errors HTML5
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18
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3360
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October 24, 2017
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Error: <identifier> expected
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12
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2293
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October 23, 2017
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How to unzip a PNG
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2
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1358
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October 23, 2017
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Error while compile to HTML5 and Flash
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2
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831
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October 20, 2017
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Building for Android : app size?
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1
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724
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October 18, 2017
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Get assets from an absolute url?
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3
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1177
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October 18, 2017
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Slow perfomance on Android
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11
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1473
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October 17, 2017
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Not sure understood Assets.loadX
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2
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1480
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October 16, 2017
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Windows target support VS2017
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1
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731
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October 16, 2017
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Using a String as a sound name
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3
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700
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October 15, 2017
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Android navigation bar reappears after sleep
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3
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1000
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October 13, 2017
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OpenFL 6.1.0 bug, can't get frame maske object HTML5
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9
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1494
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October 12, 2017
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Problem with some JSON files that gets corrupted during compilation
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2
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2591
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October 12, 2017
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[HTML5 - Lime 5.5.0 - OpenFl 6.1.2] Some problems with TextFields: right autosize, maxChars and restrict
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5
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1372
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October 9, 2017
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How to make BitmapFilter work in OpenFL 6 on native targets
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6
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1024
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October 9, 2017
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Is there a way to run webm-video on flah/js targets?
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1
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840
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October 7, 2017
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Using a local repository with haxelib
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2
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872
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October 4, 2017
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Building haxe on mac os, porting from FlashDevelop
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2
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1629
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October 3, 2017
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Error #1063 on Away3D animator
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3
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1129
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October 2, 2017
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Mac requires OS X 10.12?
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33
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7190
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September 28, 2017
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Panning sound while playing?
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11
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3110
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September 28, 2017
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Detect in HTML5 if browser is opend in desktop or mobile
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2
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2530
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September 28, 2017
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Non-blocking asynchronous asset loading
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4
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1547
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September 28, 2017
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Out of memory error
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9
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1415
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September 27, 2017
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