Converting SWF scenes into something more OpenFl friendly
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2
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635
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September 26, 2022
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OpenFl deploy air broken - help needed
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1
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487
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September 26, 2022
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Converting older Flash / Air projects
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5
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567
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September 17, 2022
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Harfbuzz update to 5.1.0?
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2
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480
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September 16, 2022
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iOS extension for App Tracking Transparency
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4
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1158
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September 14, 2022
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OpenFL 9.2.0 Contex3D changes
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6
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770
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September 12, 2022
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Issue with running OpenFL in Lix
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6
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1663
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September 7, 2022
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Lime and OpenFL update
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1
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962
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August 25, 2022
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Haxe, Lime, OpenFL version for my 1st project
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2
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972
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August 30, 2022
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Library version proposal
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12
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1929
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January 1, 2021
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Shared Context causes Away3D view to modify the stage
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0
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429
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August 17, 2022
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Library swf version dev does not have a run script
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2
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630
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August 16, 2022
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Native Extensions for openfl
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9
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3046
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August 16, 2022
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[HTML5 - Openfl 8.9.1 - Lime 7.5.0] Substring error, length < 0
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8
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2034
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August 12, 2022
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Automated ui testing and keyboard events
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2
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670
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August 9, 2022
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Lime.software is down
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7
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861
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July 25, 2022
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Which version of "Visual Studio" do I need to use to compile to the Windows platform?
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1
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426
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July 21, 2022
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Will "openfl" use "metal" or "vulkan" on iOS in the future?
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2
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666
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July 19, 2022
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Visual Studio Code and AIR target
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1
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564
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June 29, 2022
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Need help to convert flash games to html5
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0
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428
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June 20, 2022
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Improvement with native binding
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0
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734
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June 18, 2022
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Any reasons to use Starling?
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3
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1030
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June 9, 2022
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TextField.restrict backslash
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2
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467
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May 27, 2022
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IOS/Android status bar styling
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4
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772
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May 27, 2022
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Auto scaling for high DPI
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4
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1743
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May 19, 2022
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Delay between looped sound replays
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1
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696
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May 21, 2020
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Support for Batching , SubBitmapData and MultiTextureBatching?
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6
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1340
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May 9, 2022
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Getting alpha to work in canvas
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0
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430
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April 28, 2022
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Black Screen Between Launch Screen and Game on iOS
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4
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1061
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April 28, 2022
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Why doesnt OpenFL have UDP Sockets?
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4
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1233
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April 28, 2022
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