pozirk
#1
Even with very simple example, jpg asset is not working, I get just black screen on Windows and Android.
While .png is working fine.
var bmpd:BitmapData = Assets.getBitmapData("img/back.jpg");
var bmp:Bitmap = new Bitmap(bmpd);
addChild(bmp);
Lime 3.6.2
OpenFL 4.6.0
I believe problem appeared since OpenFL 4.5.3
Any help?
Perhaps there was a problem with the build, I’m trying a clean build and will share the link soon
Okay, try this
http://www.openfl.org/builds/lime/lime-3.6.2-2-g56eda1d.zip
Install with haxelib local lime-3.6.2-2-g56eda1d.zip
after it is downloaded
Let me know if it helps
pozirk
#4
Works fine now!
Thank you!