Me and at least another user ran into the same issue, link to post below.
It seems to me haxelib should contain stable releases. So in case you ever do an upgrade your projects don’t suddenly stop working. Therefore relying on haxe4rc4 which is not stable seems like a bad idea until haxe is actually stable. (also currently haxe4rc4 breaks the alivepdf haxelib)
Hi,I installed haxe 4.0.0-rc.4. All errors above were gone. Everything worked well when debugging with HTML5 but I had this error with Neko output!
Kill active process… Called from lime._internal.backend.native.NativeCFFI::$statics line 609 Called from lime.system.CFFI::load line 172 Called from lime.system.CFFI::__loadNekoAPI line 306 Uncaught exception - Could not find NekoAPI interface.
I’m using the Nightly Build of Haxe Develop and all the latest versions of OpenFL, Lime, hxcpp…
I have windows 10 64bit installed on my computer and it is updated regularly!
Haxe 4.0.0-rc.4
OpenFL 8.9.4
Lime 7.6.2
HXCPP 4.0.52
I guess it’s the new 64-bit Neko bugs. It is not fixed completely?
After I apply filters (DropShadowFilter and GlowFilter checked) to a TextField it’s position stops to update while changing (x, y) of the parent’s scrollRect on HTML5.
It seems like with the new update the fps has dropped by some percent… html5 target
true to anybody else?
i donno but the app i’m developing now works slower