Hi , So whenever I run my game on edge browser , it behaves randomly . Sometime few images renderer and sometime not . I do not know what is going on . Please suggest some steps to debug it or any tool to use to get more deep into it .
Also in edge when I check task manager the handle count keep on increasing that slow down the game as well .
You can list the OpenFL samples using openfl create and generate a copy using openfl create <name of sample> then test it using HTML5. PiratePig might be a good one to test?
Is it Canvas or WebGL? Are you using the display list, Tilemap or a custom rendering?
The console debug pannel in Edge could be a good start but I’m not sure if source map is working on it, so I’m not sure if you can use break points.