I have a game scene, just has one background and 4 buttons that all created from shape.
var sh:Shape = new Shape();
sh.graphics.drawRect(0, 0, wid, hei);
When opening this scene, the FPS dropped, and everything runs very slowly.
sh.cacheAsBitmap = true; does not help much.
Someone had same issues here : Shape extreme slowness on Android
Any suggestions! Thanks!