Direct comparison of medium sized game Flash/AS3 vs. OpenFL/Haxe + Issues

@andreasdr If you want to use an asset before it is loaded by the preloader, you need to mark it as non-preloaded, and load it explicitly using Asset.loadSounds, similar to this answer:

Not sure about darkening - you can probably use a ColorMatrixFilter for that, but I’d advise against using it if you target Canvas 2D where it may be extremely slow.

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