i am currently hired to port a game from Flash/AS3 to OpenFL/Haxe. I thought someone might be interested in a direct comparison to see how good Openfl/Haxe performs vs. Flash.
The game has several mega bytes of code and was originally written in Flash with heavy use of XFL using Flash Designer/Animate CC. It also seem to use lots of Flash features.
The port took me 3 months so far, but its not finished yet. Unfortunately not all features of flash seem to be working with OpenFL. Also performance is better with flash. The good thuing of OpenFL is that its pretty much complete and well, reliable working.
See attached the 2 Videos:
- https://www.youtube.com/watch?v=hVYssb_4fME (Flash/AS3)
- https://www.youtube.com/watch?v=K895xpVnXCA (OpenFL/Haxe)
See attached a link to my XFL + Greensock implementation if being interested. Please note that this is not finished yet.
Maybe I can use this board thread to discuss also some missing features like scale9Grid and mask. I also had problems with using custom fonts. I am also curious if OpenFL guys plan to improve on performance and such. Maybe I can even help somehow.
I am curious if anyone has any interest in this.