Windows build can't locate assets

Hi, I just installed openfl today and am beginning to work through some examples. In flash, html5 and neko, everything seems to work fine, but when I try the windows build of the NyanCat example, it seems to builds correctly, but when launched comes up with an error indicating that it can’t locate any of the assets. Since the windows examples that don’t require assets seem to work fine (the Box2D example for instance), this is probably some path problem where it just doesn’t know where to look. Any help resolving this would be very much appreciated.

I am building on windows 7 in flash develop with the following packages:

actuate: [1.8.6]
box2d: [1.2.3]
hxcpp: [3.2.102]
layout [1.2.1]
lime [2.6.0]
nme [5.4.2]
openfl [3.1.0]
swf [1.9.1]

Never mind, computer just finished restarting and everything works fine now. Restarts are a beautiful thing.

1 Like

Hah, glad to hear it’s working! Please share if anything else pops up :slight_smile: