Will ‘WebGL’ be replaced by ‘WebGPU’ in the future?
When will “openfl” add support for “webGPU”?
As far as I know, ‘Unity’ no longer supports’ WebGL 1.0 '!
Adoption for WebGPU is still a work in progress, for now requiring user intervention to enable on Safari and Firefox. No surprise, the Chromium based browsers have it available already, but even then support is OS and driver dependant as well.
WebGL 2.0 (supported in Lime) has wide browser support so it’s not especially surprising Unity are stepping away from WebGL 1.0.
I can’t speak authoritatively to WebGPU’s future in Lime, that’s up to the development team. I suspect if there are folk willing and able to implement it though, it likely would be.
See also:
