What is the size of the SpriteSheet exported by everyone?

What is the size of the SpriteSheet exported by everyone?

Some commonly used SpriteSheet sizes

256
512
1024
2048
4096
8192

Which size should be chosen for export as above?

Can everyone share some experiences?

The appropriate size of the sprite-sheet, I think, depends on three things:

  1. Your build target. Different targets will handle textures in different ways.
  2. The devices you’re targeting. Older devices may not support larger sizes.
  3. Optimally packing your textures. Fewer pixels means less resource usage. More sheets or higher resolution? Which one results in less overall pixels?