I’m developing a html5 game with a starling framework
on mobile devices it was blurry so i added this line in project xml
now it look great but after few minutes webgl crashes
WebGL: CONTEXT_LOST_WEBGL: loseContext: context lost
and on some devices for example Galaxy S6 it doesn’t load at all
and is there any way to turn on and off high-dpi depending on screen size?