Video targeting iOS do not play

Hi! :wave:
I’ve seen a few posts about this, but I haven’t found a definitive solution yet. I’m trying to play a video in an OpenFL project targeting iOS.

This works fine when targeting HTML5, but on iOS the NetStream doesn’t load:

package no.hpeide.closecloserclosest;
import openfl.display.Sprite;
import openfl.media.Video;
import openfl.net.NetStream;
import openfl.net.NetConnection;
import openfl.events.AsyncErrorEvent;
import openfl.events.NetStatusEvent;
import openfl.events.MouseEvent;
import openfl.events.Event;

class VideoPlayer extends Sprite {
    private var _url:String;
    private var video:Video;
    private var stream:NetStream;

    public function new(url:String) {
        super();

        _url = url;

        addEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
    }

    private function onAddedToStage(event:Event) {
        removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage);

        var connection = new NetConnection();
        connection.connect(null);

        stream = new NetStream(connection);

        var client:Dynamic = {};
        client.onMetaData = client_onMetaData;

        stream.client = client;

        stream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, function(_) {
            trace("Error: Could not load video");
        });

        stream.addEventListener(NetStatusEvent.NET_STATUS, function(e:NetStatusEvent) {
            trace(e.info.code);
        });

        video = new Video();
        video.attachNetStream(stream);
        addChild(video);

        stage.addEventListener(MouseEvent.CLICK, (_) -> {
            trace("Resuming playback");
            stream.play(_url);
        });
    }

    private function client_onMetaData(metaData:Dynamic):Void {
        trace("Metadata:", metaData);

        video.width = video.videoWidth > 0 ? video.videoWidth : 560;
        video.height = video.videoHeight > 0 ? video.videoHeight : 320;
    }
}