About 2 years ago I’ve made a demo project in OpenFL.
I’ve opened again today after upgrading all the libraries to the latest version (FlashDevelop 126.96.36.199, Haxe 3.4.4, Lime 6.0.1, OpenFL 7.0.0).
I’ve hit the build for flash, and isn’t building due to Error:
C:/HaxeToolkit/haxe/lib/lime/6,0,1/lime/graphics/Image.hx:1517: characters 17-21 : Type not found : File
I’ve hit also the build for html5, not building,
Error : C:/HaxeToolkit/haxe/lib/lime/6,0,1/lime/_backend/native/NativeGLRenderContext.hx:3810: characters 42-50 : Type not found : GLObject
Windows build is working fine.
Neko was running ok, but it stopped working, is building but is crashing at startup instantly with Error:
AL lib: (EE) alc_cleanup: 1 device not closed
I’ve searched for a solution, found one that is related to haxe that is deleting some files in std folder and a re-install of haxe should fix the issue. But for me it isn’t working.
I’ve also make a fresh OpenFL project at is still crashing as mentioned early.
Any help should be appreciated.