Hi there,
I just installed OpenFL (4.9.2) and Lime (4.0.3). I only want to build a flash target.
I’d like to be able to see the “trace” calls directly on the flashplayer, in my web browser, once I built my game. I know I could do that before. I looked into the forum and I saw that now the flag “-D haxetrace” should be added. So did I but I still can not see the output of my “trace” calls on the flashplayer window.
Is there something else I need to know to get this behaviour back?
Thanks,
Is that openfl test flash -Dhaxetrace
, or <haxedef name="haxetrace" />
in the project.xml?
If you use project.xml, try <set name="haxe-trace" />
before <haxelib name="lime" />
or <haxelib name="openfl" />
, or try it from the command-line
That should remove the -Dnative-trace
define, which should allow the default Haxe trace behavior (which may vary based on debug or release?)
Thank you!!
Indeed, adding <set name="haxe-trace" />
before <haxelib name="openfl" />
in my project.xml file did solve my problem, I can now see my trace call directly on the flashplayer!
Thanks !
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You can also use this library to display traces on any platform.
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