When I set a shader for a single Tile in a Tilemap, it will cause the tile to be applied to all tiles.
This is not the same as my expectations: I hope that a single Tile shader will take effect.
version:
openfl 8.7.0
lime 7.2.0
When I set a shader for a single Tile in a Tilemap, it will cause the tile to be applied to all tiles.
This is not the same as my expectations: I hope that a single Tile shader will take effect.
version:
openfl 8.7.0
lime 7.2.0
Also found a rendering problem, at. acOs10.14.2 version cannot be rendered properly.
! ! ! There is another problem, -Ddom rendering is also abnormal