I’m using Tilemap for a spritesheet engine. It’s really good on pc, but, when i open my application on mobile, i have a big drop of FPS.
I have 15 Tilemap that pick the same Tileset and i create differents array of Tile for every Tilemap.
Theese 15 Tilemap must move indipendent. For this reason i have created 15
pc: 60 FPS
chrome android: 30 FPS
windows phone edge: 7 FPS
Can you help me?