Status of OpenFL on consoles?

There was some talk last year about porting OpenFL to game consoles - is that effort available anywhere?

And a more specific question about the Xbox One - does the OpenFL port for Xbox use UWP or the native SDK? And what kind of shape is it in right now?



I’m hoping for some news in the coming months. It was presented during WWX 2015, so I would expect an update at WWX 2016, May 27th - 30th.