I converted the as3 version to the haxe version, but the current version is still unstable.
Bookmarked, thanks! I’m glad there’s other Haxe Away3d users out there.
Error : Register overflow.
In the process of testing the particle system, I found overflow. Does Away3D still have requirements for registers? Can the number be increased?
Release version: https://lib.haxe.org/p/zsparticle/
I think I recall hitting an error like this in Away3D, it also occurred on the Flash target. I wonder if there is a subtle bug in the port? I searched for a cause and came up empty
If you can use ALGL2 to increase the number of registers, this problem should be solved.