[solved] Type not found : lime.utils.ByteArray

/usr/lib/haxe/lib/openfl/3,4,0/openfl/_internal/renderer/opengl/GLRenderer.hx:11: characters 7-27 : Type not found : lime.utils.ByteArray

After upgrading openfl using haxelib upgrade, I got this error when compiling for neko (mac) target. Is there any changes I have to do in my code related to this?

solved by upgrading to openfl 3.5.3