I have one png file. I added it to project via <assets type="binary">
. And also I loaded that file by URLLoader. The problem in the length difference between 2 ByteArrays. While URLLoader’s result gives me a correct bytes but Assets gives me wrong.
Lime/OpenFl assets packager do something changes with files? Data size from assets is 256 kBytes (vs raw 27 kbytes from loader). If so, is there a way to tell Lime embed file as is?
Full project is there .