[SOLVED] Easing / Tween / Tilesheet.drawTile

Hi OpenFl Community !
Any clue to tween a Sprite, when its graphics have been “filled” with tilesheet.drawTile()…?
It “seems” that it jumps directly to the end state without allowing any TimerEvent.
Thanks.
Stéphane M.

the answer was logic.
by tweening the properties and regularily call the Tilesheet.drawTiles() method…

(could not find the [Solved] flag… will edit the title)