[Solved] Building iOS ipa from xcode generated project

On to my next issue… Now that i can build and run inside xcode, i wanted to do so with scripts. I have scripts that run and create and ipa when i created a new xcode project. However, when i use the one generated with lime/openfl i run into this issue where it is complaining about the “ResourceRules.plist:cannot read resources”. The fix for this is to add in the project settings for Code Signing Resource Rules Path the value $(SDKROOT)/ResourceRules.plist. I added this but i’m still getting the cannot read resources error.

Does anyone know what i’m doing wrong here?


Ok fixed it, looks like i didn’t need to sign things so i took that out from the script and the ipa was build and i can run on my device now.

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