Osilos
#1
Hello OpenFl Community !
I’m currently studying Game Developpement. I discover OpenFl with one of my classmates.
We were so excited by the possibilities of OpenFl. Then we begin to code a Game Template for OpenFl ![:slight_smile: :slight_smile:](//community.openfl.org/images/emoji/twitter/slight_smile.png?v=5)
And now we think we got a great base to share it with the community and have some feedback on it.
Here the gitHub : openfl-game-template
Enjoy ! ![:wink: :wink:](//community.openfl.org/images/emoji/twitter/wink.png?v=5)
maitag
#2
great work and solid code ![:herb: :herb:](//community.openfl.org/images/emoji/twitter/herb.png?v=5)
( whats that “Code convention” ; )= ![:sunflower: :sunflower:](//community.openfl.org/images/emoji/twitter/sunflower.png?v=5)
cool that there is something for openfl to start-with now!!!
( last year i did some min.game-dev template to, but in javascript: http://maitag.de/semmi/teaching/javascript/game-factory/ … inspired by http://users.wpi.edu/~bmoriarty/ps/index.html
cool would be hscript-interpreted GameObjects at runtime -> “editable” without game-restart )