Is anyone else experiencing a weird issue when performing both scaling and rotation on a display object after updating to OpenFL 4.5.3 and Lime 3.6.0?
If I do something like the below example the image becomes stretched and distorted. I would expect it to scale up uniformly while rotating - which it was doing before the update.
// in init
test = new Bitmap(Assets.getBitmapData(“test.png”));
test.scaleX = test.scaleY = 0.3;
addChild(test);
// in update
test.scaleX += 0.05;
test.scaleY += 0.05;
test.rotation += 0.01;
Thanks.