This extension allows to parse and play “Texture Atlas” animations created with Adobe Animate CC.
Different to what the name suggests, the “Texture Atlas” export option of Adobe Animate actually does not create just a texture atlas from an animation (that would be the old “Sprite Sheet” export), but it’s an alternative to libraries/tools like “Flump”, “Spine”, “Dragon Bones”, or “GAF”.
Can official support be added to this plugin with OpenFL?
2 libraries exist already. Try to see which one is the most close to completion and send feedbacks, issues or even pull requests in its github repo. I’m pretty sure a lot of work has been accomplished and they need few bugs fixes to be completed.
What problems did you encountered?
I’d rather go with Tilemap than regular Sprites but my plan is to stop using Animate, so I’m not sure I’ll have the motivation. I hope somebody else in the community will find the motivation to add the port