I would like to know what is the analogue of the FileStream (Flash) class in haxe, I create the android application and I need to read and write to the files in the installation directory of the application ?
On Android, applications are not extracted – the OS keeps it inside a zipped APK, so there is no writable installation directory
However, you can use
openfl.net.SharedObject, which writes to Android application storage, or you can use a system directory (
lime.system.System has a few you can check) and use
sys.io.File to write there
Actually some files are extracted (for example
Context.getFilesDir() link to get folder, where app store all data (including shared preferences).
Typical application folder looks like:
/data/data/<package_name> |- cache <- android put various cache files here |- databases <- SQLite databases |- files <- user files |- shared_prefs <- shared preferences |- libs <- .so files
P. S. In some cases some particular folder (eg
files) may not exists, so you must create it by yourself.
lime.system.System.applicationStorageDirectory should work for android (internally it calls
SDL_GetPrefPath(), which call
SDL_AndroidGetInternalStoragePath(), which probably calls