Pixel perfect drawing library released

I recently cleaned up a 2d pixel perfect drawing library I have been working on and made it available on Github for anyone that is interested. The README provides a nice overview but if anyone uses it and has questions or suggestions just let me know or submit a pull request.

I will say the only OpenFL change that would be helpful for something like this is making the GLTexture for a BitmapData public so I don’t have to access it with an override.

7 Likes

Cool! Are all the shapes here hardware rendered?

Yeah all of the 2d meshes and transforms are rendered and computed by the graphics card with a custom GLSL shader. Nothing particularly complicated or novel but something I have needed and thought others might find it useful. Enjoy!

2 Likes