Hey everyone!
I just released my largest work yet: a text-based non-linear narrative game called Penrose.
OpenFL allowed me to deploy to web, Android, and iOS all with a single code-base.
I’m extremely grateful for this tool, so I figured I’d reach out here to send my thanks and give away a few copies.
You can play a demo free on the web at https://penrose.doublespeakgames.com, or comment here with your preferred platform and I’ll give away some keys.
<3 Michael
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It looks more like a mystery novel than a game. How am I supposed to play it. Are there any instructions there?
Definitely more of a novella than a traditional game. My design philosophy very much leans on learning through doing, and tutorials/instructions remove a big part of the fun of a new game for me. I totally get that not everyone shares my tastes.
The “right” way to interact with this is to read the story, fiddle with stuff, and watch what happens. Patterns will emerge, I promise.
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i’ve played through the demo twice already i want to finish the game SO BAD please I’m just a broke college student :’(((((