Hey, everyone!
Grab the newest patch releases for both OpenFL and Lime from Haxelib to get the latest bug fixes.
Changelog
OpenFL
- Fixed playback of very long sounds by changing arithmetic to avoid integer overflow
- Fixed exception when calling
draw()
onBitmapData
whenreadable
isfalse
- Fixed
Sound
not playing when callingplay()
immediately afterload()
, but beforeEvent.COMPLETE
- Fixed
Sound
incorrectly throwing exception about validSampleDataEvent
range when listener generates zero samples - Fixed
Sound
incorrectly throwing exception about validSampleDataEvent
range whenplay()
is called betweenload()
andEvent.COMPLETE
- Fixed
Sound
incorrectly continuing to dispatchSampleDataEvent.SAMPLE_DATA
after a previous dispatch generated zero samples - Fixed
SoundChannel
ignoringstop()
when generating audio withSampleDataEvent.SAMPLE_DATA
- Fixed
SoundChannel
failing to dispatchEvent.SOUND_COMPLETE
whenSampleDataEvent.SAMPLE_DATA
listener generates zero samples or is stopped - Fixed
FileReferenceList
not dispatchingEvent.CANCEL
when zero files are selected on html5 target, to better matchFileReference
- Improved error message when calling
Sound.fromFile()
when file cannot be loaded
Lime
- Fixed subset of characters escaped in file paths to fix Android builds on Windows.
- Fixed playback of very long sounds by changing arithmetic to avoid integer overflow.