Native "html5 js" physics engine

Origin: In fact, I am maintaining some early developed “createjs” and “as3air” projects that did not use physics engines during development because I have only recently started learning physics engines

A few days ago, I had an idea to use a physics engine in my ‘createjs’ project, so today I found two good’ js physics engines’

Matter.js* is a 2D physics engine for the web

Planck.js
Planck.js is JavaScript/TypeScript rewrite of the Box2D C++ physics engine for cross-platform game development.

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It feels pretty good, but I haven’t tried it yet.