MP3 support for Windows target?

When I tried to load corret mp3 file from assets: snd = Assets.getSound("data/test.mp3");
I ended up with error in console: Invalid Wav Data Header!
And app crash when tried to play:;
I used google and read some posts about it.
So, only OGG and WAV is supported for Windows target?
Is it possible to use some extra library to play MP3 (like there is one for steam)?
I also found 1 year old posts in this forum about expired patents, so MP3 could be finally implemented.
How it looks today?

Try this –

TODO – Contributors welcome :grin: