Memory overusage


#1

Hello!
I’m not sure as where this problem comes from, Haxe, OpenFL or maybe FlashDevelop.
After working on my project for sometime, my computer starts getting slow, and I think I know the reason.
But what is the reason of this reason? :smiley:
Windows 8, Flash Develop 5.3.3.1, Haxe 3.4.7, OpenFL8.5.1, Lime 7.1.1.

Does anyone experience the same problem???
Those processes are just slowing eating all my RAM…




#2

Hi, I have the same issue using HaxeDevelop : those processes never terminate themselves.

Usually I have enough RAM for a day of work, otherwise I kill them manually using task manager or just reboot my system :slight_smile:


#3

I have these issues, too.

On windows at least one can use this command in cmd.exe to kill all at once.

taskkill /F /IM neko.exe

It will close also the haxelib.exe and Windows Command Processor processes, which seem to be related.


#4

Please use http://flashdevelop.org/downloads/builds/


#5

@SlavaRa,
version of FlashDevelop I use and master version from you link are the same.
This is the version cause the problem.


#6

Can you try development build?


#7

Just tried, same problem.
So far, @YvesScherdin has best solution!


#8

Does it occur using Visual Studio Code?


#9

I’ve never used VS Code.


#10

Just tried the development build of HaxeDevelop and it seems to fix this issue, thanks @SlavaRa !


#11

looks like I lost code completion entirely with this build though, it’s set to true and tried all 3 completion modes but nothing happens ?

my Haxe version is 3.4.7

I’ll revert to master for now :slight_smile:


#12

I have tried dev build again and still have lots of processes staying and eating my memory.


#13

About HaxeDevelop : no idea why, but after installing the dev build and going back to master build I no longer have neko.exe / haxelib.exe / cmd processes staying there forever