May I ask how much FPS was set for Flash games in the past?

May I ask how much FPS was set for Flash games in the past?

The default-frame-rate compiler option in the Flex SDK defaulted to 24. Most apps (not games) probably kept this default value. However, the compiler option is customizable, and I’d guess that developers making games would be more likely to increase it.

For most of Flash’s lifetime, I’d guess that the vast majority projects (games or otherwise) did not set the target FPS higher than 30. After the success of iPhone and Android, 60 FPS became much more common. For instance, most Starling projects typically use 60 FPS.

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If one was using Adobe Flash to develop, for a long time the default framerate was 12fps.

Otherwise as @joshtynjala has already said, Starling made higher framerates possible. In it’s day, Starling was a huge game changer.

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