Hello everyone, my name is Milton and I am a videogame developer.
Most of the games I develop must run on HTML5 and are made on the barebones of OpenFL, so for implementing animations I used to rely on the Spritesheet library (by skylarkstudio)
However, while working on a bigger project I ran into OpenFL’s Tilemap and its performance got me charmed.
This is why I wrote a Tilemap implementation of Spritesheet.
Meet Mapsheet, where animation and Tilemaps meet.
You can see the source code and examples on how to use it on github or you can just try it our by running:
haxelib install mapsheet
I owe you a bunnytest. Will come back when I have one <3
Thank you for your time, and have a nice day