Hi Josh and thanks for your answer.
To create windows app for showroom or Museums, I think that (at least in France), most people are still using AIR, some people are using Unity (but not the best choice for 2D purpose in my opinion), some others classic HTML5 with NW.js, and a few people are using pure C++ (the best, but not the cheaper development). I think OpenFL could be the best in this place because we need high performances and availability to make an HTML version (as it is often asked).
Theses apps must be in kiosk mode, and we also need a way to manage memory as they are running all day.
For the windows management, we also need something like http://www.joristimmerman.be/wordpress/2009/03/03/screenmanager-expand-your-air-application/ because sometimes there are 2, 3 or even 4 screens. And of course the “alwaysOnTop” property.
For the rendering, if we can use all Starling rendering objects, I think we won’t need anything else… But, video support is mandatory because there is often videos in theses kind off app (and on multiusers screens, we could have several videos at the same time). A plus would be to be able to to seamlees loop video.
We also have electronic components like sensors plugged to our apps like the ones on https://www.phidgets.com/ . For example, Phidgets provides a JS library we can use in node.js…so we need the possibility to call and receive data from node.js.
We also need a way to acces to Windows File system to execute / write files…but I think this is already OK, right?
Maybe there is other small things like the AS3 SoundMixer…but that’s accessory…
So to sum up:
- full (multi) windows management
- (multi) video support
- Windows File system access (but I think I already OK)
- Node.js access (but I think I already OK)
I can not see other thing…
For now, I am studying the possibility to embed an HTML5 output of OpenFL into a native container with NW.js and Node.js…but indeed the best would be to use the C++ native target…So I will have a close look at your example!
You made a great choice with porting Starling to OpenFL…the availability to use the great framework for AIR / native windows / IOS / Android / HTML5 is just STUNNING!
In the future, if the features I listed and…Feathers comes as well, then OpenFL would become the Holy Grail for me (and not just for me ).
Thanks for your great job, really!