Lime test android won't work on my FNF Psych Engine

To sum up my situation right now… I’m trying to port my FNF mod to mobile so people on android devices can play it. So I followed Lime’s guide on how to compile haxe games for android, and I got the setup part done within a snap cause you know… the download links are just… there, but…

lime build android and lime test android just doesn’t work. Even with my tablet/phone plugged into my pc. It just gives me this error, and I don’t even know how to fix it. (Cuz I’m not an expert on mobile stuff.)

I was hoping I could get some help on this maybe. Cuz I’m kind of stumped on what to do here.
Just… if you know the answer, I’d thank you a lot!

Hello! The android.content.Context type is not part of lime or openfl, so it seems that you are missing some haxe library required for compiling Psych Engine. The best way to find an answer will be to ask in an FNF community, as they will be most experienced with compiling FNF mods and might be able to direct you to the right set of libraries required for mobile.