Lime legacy and jni : Exception with haxe 3.2 but not with 3.1.3


I’m trying to update my environment to get the last upgrade on lime and openfl.
When I use last lime / openfl / hxcpp with haxe 3.1.3 , I have to remove any space in my project name to be able to build.
Then the game build and runs fine.

But I kind of want to keep the space in my project name. So I tryied to rebuild the game with haxe 3.2.0.
It compiles, but as soon as I make a jni call, I get a JNI exception.

I use -Dlegacy to use the extensions.

Does anyone had the same problem? How did you solve it ?

Can you tell, is this an issue with Android tools? Or a name mismatch (where the space is removed in one place, but not another)?

I don’t think it’s an issue with android tools because I get the error message : “Could not find build target (second part of my project name” ".
Which I thinks is an execption from hxccp BuildTools.hx.

And I don’t think it’s a name mismatch either as I triied to make a clean build , with both version of haxe.


Try a -verbose build to know what the tools are doing