Hello, I’m using openfl es6 for a client and the game will be staticlystored on a CDN , so i can’t use relative path for assets url.
I’ve seen about lime.embed root argument but since lime api isn’t available from npm I’m wondering if there is another way than handling all of the assets preloading myself ? Like with openfl.utils.Assets ?
And i have another question too. ATM i’m loading the assets like in the es6 samples, whith the assets library. It returns a promise for when all the assets are loaded, but is there a way to get the progress, to make a loading screen ?
Thanks you very much for your help