I’m trying to make a bullet hell shooter in Haxe (using Stencyl). I’ve made a fair amount of progress, but I’ve run into a performance barrier with the amount of bullets I want. I’ve been wrestling with this problem on Stencyl’s Discord for a while, and at this point we feel like the best option is to use a third-party library.
I’m now trying to find the best library for this. I ran across Barrage on Github, but it’s still in development, and the last commit was eight months ago, so I doubt it’ll be finished soon. What I’m looking for is very high performance, while still being flexible enough to do some fancy stuff.
Does anybody know about a good bullet hell library?
I’m not sure how much sense this makes, but if it needs some elaboration on a certain point, I’ll do my best.