I’m updating an old openfl app I made to use the latest haxe and openfl and I got almost everything else working but now I’m running into issues on the xcode side. I’m noticing that the only launchImage that shows up is the one that doesn’t have any @ in its filename. Not sure if that has anything to do with it.
In project.xml:
<launchImage path="Icons/Default.png" width="320" height="480" />
<launchImage path="Icons/[email protected]" width="640" height="960" />
<launchImage path="Icons/[email protected]" width="750" height="1334" />
In the launchimage browser I only see the 1x image populated. And when I build I get:
.../Images.xcassets: warning: Missing Content: The file "[email protected]" for the image set "LaunchImage" does not exist.
.../Images.xcassets: warning: Missing Content: The file "[email protected]" for the image set "LaunchImage" does not exist.