I have been trying to use the Tile and Tilemap classes that OpenFL has to offer, and for some reason, my project is having trouble importing them and everything else that I need.
These are my statements:
I made sure that the project was in fact an OpenFL project, I looked through application.xml and project.xml, and I tried putting my code into a proven-to-work project. None of them imported anything.
Another strange thing is that the project targets to Neko, and all of the sudden it is saying that I cannot use flash when targeting for Neko, even though it had been working before with the statements:
I’m not really sure what else I could do.
Thanks for any input.