Is anyone still using ‘HaxeDevelop’ to develop the ‘openfl’ project?
I’m not anymore, but are you after some assistance with it?
Yes, I need help. The template built into ‘HaxeDevelop’ is for ‘haxe3’. Can it be updated to ‘haxe4’?
Default document class
package;
import openfl.display.Sprite;
import openfl.Lib;
/**
-
…
-
@author
*/
class Main extends Sprite
{public function new()
{
super();
trace(666);
// Assets:
// openfl.Assets.getBitmapData(“img/assetname.jpg”);
}
}
Output window prompt error
No localized string found: Info.MTASCRunning
No localized string found: Info.MTASCDone
No localized string found: Info.MxmlcRunning
No localized string found: Info.MxmlcDone
No localized string found: Info.HaXeRunning
No localized string found: Info.HaXeDone
No localized string found: Info.PHPRunning
No localized string found: Info.PHPDone
C:\Users\Administrator\Desktop\hdd\src\Main.hx:4: chars 0-18 : Warning: Unused import
C:\Users\Administrator\Desktop\hdd\src\Main.hx:4: chars 0-18 : Warning: Unused import
C:\Users\Administrator\Desktop\hdd\src\Main.hx:4: chars 0-18 : Warning: Unused import
HaxeDevelop was wonderful, I used it a lot, but unfortunately I belive its time is gone… There are some wonderful alternatives out there. Just to name the obvious one, VSCode with the Haxe/Lime extensions.
Still using HaxeDevelop here ![]()
I like my coding space big and clean, give me the option to auto-hide side bar and bottom panel and maybe I’ll start feeling better when using VSCode. HaxeDevelop might be outdated but it has that
There is also stuff like keyboard shortcuts that I don’t like at all : Ctrl + : for commenting, Alt+Shift+A for a comment block… inconsistent and not practical for me
I guess at some point I’ll have to switch anyway but I’m not looking forward to it
Currently I only use it for html5 debugging
I’m glad to hear that you’re still using “HaxeDevelop”. Are you using “haxe3”?
I’m using haxe 4.3.6
As I mentioned before, the internal project template of “HaxeDevelop” is still “haxe3”. Will using “haxe4” not cause any other problems?
It’s simply old text, it doesn’t matter at all : I don’t have any problem with haxe 4. HaxeDevelop will simply use whatever version of haxe you have installed.
Why do you use ‘haxe4.3.6’ instead of ‘haxe4.3.7’? Is it related to publishing native installation ‘apk’?
flashDevelop is the best choice for the AS3 project. flashDevelop was originally a paid software and it has many excellent plugins. I still keep a few of them now.
Are you still using “as3” for development projects?
No particular reason : I’ve been on 4.3.6 for many years now and don’t feel a need to change
Sure, but not for game development.



